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Lovely Planet Arcade Free Download [portable Edition]

Updated: Mar 9, 2020





















































About This Game Relive your journey to Lovely Planet in this brand new adventure packed with impossible tests of skill and patience. Craft intricate combos to unfold the complex puzzle of flying projectiles and moving targets into a graceful sequence of well timed shots and jumps. Enjoy shooting baddies, jumping over obstacles and teleporting around bullets while trading with milliseconds.The original First Person Shooter experience, a game of jumping and shootingTest your skills with a hundred plus levels to solve over four unique worldsPush yourself further with unlockable modifiers, play any level in Mirror or Fast modeCollect evidence and uncover the mysteries of the ArcadeOriginal soundtrack by Calum Bowen 6d5b4406ea Title: Lovely Planet ArcadeGenre: Action, Adventure, Casual, IndieDeveloper:QUICKTEQUILAPublisher:tinyBuild GamesFranchise:Lovely PlanetRelease Date: 22 Jul, 2016 Lovely Planet Arcade Free Download [portable Edition] lovely planet arcade. lovely planet arcade act 4 To address some of the other reviews.No, it's not the same as the previous Lovely Planet. The "Arcade" in the title imples that it's something different. And that's not a bad thing. The original Lovely Planet was great! Fantastic! This Lovely Planet is just a little different, but still great.There's no vertical aim, meaning you only control which horizontal direction you're aiming in. That's one of the biggest changes and it's something that takes a few minutes to get used to.There's less emphasis on exploration and mapping out your own path through the level to try and be just a little bit faster. There is of course a fastest path through the course, but there's less freedom to make up your own. The speed-running in this installment is more based on skill rather than ingenuity, although it does take some ingenuity to find the quickest, most efficient path though the level. But once you find that, your speed is mostly dependent on how skillfully you can navigate the level and shoot the baddies. I think more so than the original, this game has more puzzle elements to the level design, but don't get me wrong, it's still balls-to-the-wall difficult to execute in the harder levels.A few cons.There is currently no level editor. It really seems like a game that would lend itself well to that, so it's a shame that it's not there. The built-in levels are great and all, but replaying the same levels to try and set a new PB can get repetitive.There are no leaderboards. This one really bugs me. I'd love to see how my times are compared to other people's instead of just trying to beat my own all the time. While the original Lovely Planet had leaderboards, I'm pretty sure the top times were broken or full of people glitching the game is various ways, so that might be why there are no leaderboards this time around. Because he couldn't differentiate cheaters. Who knows. It's just a guess.TL;DR It's a great game. No vertical aim takes some getting used to. More puzzle-based in the level design but still very mechanically difficult to pull off in the fastest way possible. If you don't care too much about beating your own times, then you might only get a few hours of entertainment of it, but it's not an expensive game. Sadly no leaderboards or level editor :(. As a huge fan of the original Lovely Planet, it's with a heavy heart that I have to write a negative review for its succesor. I've played Lovely Planet for 250+ hours, and I held WR runs in many categories, so I feel that I'm obligated to do this.This game is not for speedrunners. That's all there is to it. No chance of sequence breaks, no vertical aim, no glitches to shoot through walls. Honestly, there's nearly no freedom of movement. The ability to choose how to route your levels was what made the original so great. Jumping in this game is next to useless as far as routing goes. The levels railroad you to take the intended route.As a casual game, I'm sure this is jolly good fun, but as someone who was expecting a true sequel, I'm left with a bitter taste in my mouth. I'm sorry, but I just can't enjoy this game.. You shotgun your hostile neighbours. Lovely Planet Arcade is a first person shooter puzzle game, and a sequel to the 2014 title Lovely Planet, which was extremely well received, especially among the speedrunner community. This continuation introduces some drastic changes to gameplay, while still preserving some of the gameplay elements that made the original so enjoyable.The game is separated into four worlds, and about 110 levels in total, each of which take 5 to 20 seconds to complete. The twist however, which has also made its predecessor so unique, is that in order to complete them, you must defeat the levels' enemies and obstacles perfectly. You have to shoot every 'baddie', with some of them trying to do the same to you, take out every distinctly apple-looking bomb before they hit the ground, and collect every coin, which are a new element in this installation. If you fail any of these criteria, you'll have to restart the level, which is instantly done any time you press the -rebindable- R button.The main gameplay change from the first Lovely Planet is instantly noticable upon starting your first level: the shooting is done without a Y axis, meaning you can only shoot objects at the same elevation as you, reminescent of older FPS titles, such as DOOM. This removes some of the dynamism of the previous game. Instead of the previous projectile based pistol, there's now a hit scanning shotgun, which will make shooting targets much easier. You'll also recognize that movement is very different as well: you slowly make your way ahead, instead of the bunnyhopping, trampoline-jumping action of Lovely Planet. These changes could easily be seen as detrimental to the now iconic gameplay of the original game, however you'll later realise that Arcade's gameplay is in fact completely different from that.While in the original you had freedom to explore new paths, and exploit crazy shortcuts for a quicker finish time, this element is completely absent from the sequel. A large factor in this is the previously mentioned slower movement, but also a level design that almost always forces you to a single path. Trying to be creative with how you complete a level will sometimes result in a slower finish time, and usually a quick failure message. This means that each level has a single 'good' solution, that was previously designed by the developer, and your job is to find out what this solution is, and then execute it as perfectly as you can. This lack of freedom may put you off, and that is completely understandable.Many elements of gameplay are introduced as you're playing through each world, that make each level more and more complex. They succeed in keeping the experience fresh, however as the solutions become more convoluted, they may also cause headaches when a handful of times you can't figure out what the designer's intentions were with a certain object. Some of these elements are enemies that give you bullet-time when shot, allowing you to take out falling bombs, or other enemies, that would instantly shoot you otherwise, enemies whose place you'll be teleported to after shooting them, fog over levels, reducing visibility, and even invisible enemies in some cases. As you may already guess from these descriptions, you won't have much success barging into an area, and starting mindlessly shooting your foes, at least past the first few levels. Instead, you'll have to plan a route through each level, and an order in which to take down baddies and bombs, while taking into account teleportation and other elements that a certain level offers. In this, it's similar to games like Hotline Miami, and also the original Lovely Planet, however you'll have to plan much more precisely in Arcade than in these two titles.There are also 13 collectible secrets in the game, finding them are a welcome change of pace compared to the twitchy combat of the main gameplay. The music by Calum Bowen is excellent, although I prefer the original's soundtrack. All of this makes Lovely Planet Arcade a very enjoyable game, however different it may be from Lovely Planet, although it's not without its problems: firstly, some of the levels are quite convoluted, you may spend a couple of minutes on a level just trying to figure out what you are meant to do, while others are much more simple to understand. Secondly, one of the later introduced gameplay elements are invisible enemies, and enemies that completely darken the screen when shot, until you shoot another enemy, or pick up a coin. You can overcome both of these obstacles by learning the levels, however they are extremely annoying the first few times you encounter them. Invisible enemies were also present in the first game, and they are just as annoying and cheap as then, as it's purely trial and error until you remember exactly where to shoot. Screen-darkening enemies are actually not as bad as they sound, since the levels are designed in a way that you can easily brighten the screen after shooting them, but it will take a couple of plays per level to figure out the ways to do so.One of my biggest complaints however, is that the two alternative game modes to 'Normal', are simply mirrored maps, and a fast mode. They are an extremely artificial way to expand the game's content, and what's even more infuriating is that they are presented as new game modes (modifiers), and you are even required to beat them for some achievements. It was a very lazy move to include them, since flipped levels and 1.2x speed adds nothing to the experience.The only ommissions from the game compared to the original, that are not tied to gameplay, are an exciting menu screen, which the original had, while this time we are left with a pretty bland one, and online leaderboards. While as mentioned above there certainly isn't as much room for finding faster paths as in the previous game, I'd have loved to see how I did compared to others, it was really an unfortunate decision to leave them out.All in all, I welcome the changes to the gameplay, and actually applaud QUICKTEQUILA for trying something different, however keep in mind that Arcade is not iterating on the main gameplay of the original Lovely Planet. A couple of design choices are a bit weird, and may leave a bad taste in some players' mouths, but considering the low price point, I'd recommend this game to anyone, especially on a sale.. Reading the other reviews here, you would get the sense that this is overall a disappointing sequel to Lovely Planet(a game that you should definitely play).But that really isnt the case here, because this is a spiritual sequel, and not a direct one.You see, Lovely Planet was a game about jumping momentum and preciseness, and it gave alot of freedom to the player to figure out the fastest route to the goal, being a favourite among speedrunners.Lovely Planet Arcade isnt that game.Where Lovely Planet takes inspiration from arena shooters like Quake 3 and Unreal Tournament, Lovely Planet Arcade gets its inspiration from Doom and arcade on-rail shooters.Like Doom, you cannot move on the y-axis, making it so you can only move your gun left and right. This completely changes the way the game is meant to be played versus Lovely Planet.And I can see why people would be mad about this change, since they will not find the player freedom they had in Lovely Planet. But that's really their own fauly, since this isnt being sold a sequel at all.Like those old arcade on rail shooters, the fun of the game is figuring out where every enemy will pop up, knowing where to point right away, because otherwise you will get shot and have to start the level again.Levels are very short, A la Super Meat Boy, so the trial and error nature of the game is completely acceptable.If you enjoy mastering and acing games, shaving off mili seconds of your high score, and twitch shooters where you cant miss a single shot, then this game is for you.If that isnt your cup of tea, then you shoul try something else. This game has no pretenses about what it is. There is no story or main goal, outside of completing the sequence of levels with all of the stars which you get by completing in the fastest time possible, and it contains a deceptively charming artstyle and soundtrack that masks a very punishing and challenging game.But dont let that dissuade you from playing it, it never gets frustrating to the point of giving up.Levels are almost like puzzles, where you need to figure out your sequence of movements, and once you figure that out the level turns into a cake walk.Once you finish all of the levels you unlock two new modes: a mirror mode, which just mirrors the levels to give you a sense that you are playing new stuff, and the fast mode, which makes the game twice and fast and its a really fun experience to try the first few levels with.As for downsides, if you arent very interested in 100% the game, the game is over very fast, lasting about 3 hours top.Also, the last act of the game presents a new mechanic where certain enemies makes the screen go black until you hit another enemy. This can get very frustrating, because it makes you guess where stuff is while blind, and thats never fun.Overall, I'd say buy it. It really depends on what kind of player you are, but I think there is enough here for everyone.. An old school fps with a chinese look. It's hard, so be prepared.Also have in mind that it is very different to the first game, so it's not a platformer anymore.Overall I must say I enjoyed the first one more.

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